21/22 Principles of 3D Computer Animation

THE ‘SUMMER PROJECT FINAL OUTCOMES FOR THIS UNIT. AND THEME WITH THREE SIDES.

AIM TO LEARN TO UNDERSTAND THE PRACTICES AND PROFESSIONAL SKILLS OF 3D ANIMATION.

WEEK 1

This is a week can easily get to know each other through icebreaking project and communication with each other’s project.

my Summer Project

Week2

Animation -falling objects.

12 Principle of Animation Introduction

-Ease in & ease out

-Slow in &slow out

-Squash & stretch

Falling ball test

Falling ball test

Pipeline &3D modeling

About 3D Pipeline: A 3D animation pipeline is a system consisting of people, hardware, and software aligned to work in a specific sequential order to do pre-determined tasks in a pre-determined timeframe.

3D Production areas

3D modelling
Animating – key frame and procedural
Dynamics cause and effect (destroying things, abstract and motion graphic animation
Lighting and Rendering
More modelling! 
Generally creating your own worlds!
3D Scanning
3D Printing 
Motion Capture…

Week 2 & Week 3

week 5
3 shots camera set up

Week 6

scene design
Character three-view

storyboard link:https://artslondon.padlet.org/sroe11/75lvy0z8q1t2x0u3/wish/1844424391

final video:

Process:

Leave a Reply

Your email address will not be published. Required fields are marked *